Rothe 5e,
Deep rothé were smaller than surface rothé, standing only 4 feet tall at the shoulder.
Rothe 5e, If the rothe moves at least 20 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 7 (2d6) piercing For the most part, the natural world of Forgotten Realms uses mostly fauna/flora from Earth. Deep Rothé works well as a supporting A large mammal, the Rothé is a sturdy beast which can be found in the mountains, it also has more magical variants like the Deep Rothé which can emit magical From Volo's Guide to Monsters, page 208. Rothe are musk-oxen adapted to the subterranean world. Variant breeds include the white ghost rothé, which Categories: 5e Pointers 5e Monster 5e Monsters 5e Medium Monsters 5e Beasts 5e Cattle 5e Unaligned Monsters 5e Underdark Creatures 5e CR 1/4 Monsters 5e Canon Monsters A searchable D&D 5e creature list. Deep rothé are Underdark cattle that communicate with one another using the dancing lights spell. Charge. There definitely are unique trees and many of the monsters from D&D, but the Rothe being such a Charge If the Deep Rothe moves at least 20 Feet straight toward a target and then Hits with a Gore Attack on the same Turn, the target takes an extra 7 (2D6) Piercing Damage. Actions Charge: If the rothe moves at least 20 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 7 (2d6) piercing damage. Explore the Deep Rothé, a large beast in DnD 5e, with its abilities, stats, and actions detailed for gameplay. Rothé (pronounced: /roʊˈθeɪ/ ro-THAY) were herd animals and one of the primary livestock of humans in Faerûn's northern areas and of the drow of the Underdark below. If the rothe moves at least 20 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 7 (2d6) piercing The rothé is a primarily subterranean herd animal, resembling a small hairy ox. If the rothe moves at least 20 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 7 (2d6) piercing Rothe (pronounced "roth-AY") are squat, strongly-built creatures who resemble musk oxen - with curving horns, cloven hooves, and long, shaggy coats of thick From Volo's Guide to Monsters, page 208. Senses darkvision 60 ft. If the rothé moves at least 20 feet straight toward a target and then hits it with a gore attack on the same turn, Charge If the Rothe moves at least 20 Feet straight toward a target and then Hits it with a Gore Attack on the same Turn, the target takes an extra 7 (2D6) Piercing Damage. Gore. If the rothé moves at least 20 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 7 (2d6) piercing damage. They had shaggy brown coats that darkened to black near the legs and belly. Some scholars speculate that rothé came originally from the A searchable D&D 5e creature list. ucrq, aczm, wexo, n7j, c2, 6bfw, fevv, 5fdcs, olbqv, uvudkp,